Cross-gen software is still Sony’s Achilles’ Heel | Opinion

As the launches of Sony and Microsoft’s new consoles approached last year, it was easy to feel a bit cynical about the extent to which Microsoft was focusing on backwards compatibility and on the idea of Xbox as an ongoing, evolving platform rather than a series of sharply divided hardware generations. We all knew, after all, where Microsoft’s big weakness lay.

Having failed to effectively manage and invest in its first-party studios for many years, the company was racing to cobble together a development and publishing operation that could

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